CLASS FIELD GUIDE · Forms & Combo

Druid

Shift forms with a purpose: Bear absorbs pressure, Cat builds finishers and Moonkin strengthens Balance spells.

70 starting HP99 starting gold47 class cards

The class mechanic

Shift between Bear Form for heavy armor and thorns, Cat Form for combo builders and bleeds, and Caster Form for nature spells and healing touch.

Form-restricted tools, flexible recovery and Combo Points.

Shapeshift between Caster, Bear, Cat, and Moonkin forms. Cat attacks generate Combo Points for finishers.

BUILD AROUND A PLAN

Three paths through the spire

Build ideas follow the current card effects and class archetypes. They are editorial starting points, not measured win-rate rankings.

01 / Balance

Balance · lunar spellwork

Use Moonkin Form to strengthen Balance spells while keeping control tools.

Enter Moonkin before committing to a spell-heavy turn. Insect Swarm adds Weak and Poison; Hurricane covers groups with repeated damage.

02 / Feral Combat

Feral · cat and claw

Stay in Cat Form long enough to build points, apply Bleed and finish.

Enter Cat Form, apply Bleed with Rake, then use Shred’s bleeding-target bonus. Spend accumulated points on Rip or Ferocious Bite.

03 / Restoration

Restoration · rooted resilience

Combine Block, Regen and a burst heal to outlast a dangerous sequence.

Build Regen before Swiftmend consumes it. Barkskin retains Block for the next turn, giving recovery cards more room to work.

Before your next run

  • Check form restrictions before planning a sequence. A card that says Cat Form only cannot be treated as a general-purpose attack.
  • Switching forms costs a card play and energy where shown. Draft enough tools for a chosen plan before building around frequent switching.
  • Rip and Ferocious Bite spend all Combo Points. Build the pool first; Bear and healing turns still need an answer to incoming damage.

Talent planning

Balance supports casting, Feral supports Bear and Cat, and Restoration supports recovery. Your talent direction should match the form and cards you can consistently use.

Plan Druid talents →

Cards to look for

  • Moonkin Form — Enter Moonkin Form: your Balance spells deal +3 damage. Gain 8 Block and draw 1.
  • Wrath — Deal 6 nature damage.
  • Starfire — Deal 18 arcane damage.
  • Hurricane — Deal 7 nature damage to ALL enemies 3 times and apply Weak 1.
  • Insect Swarm — Apply Poison 6 and Weak 1.
  • Cat Form — Enter Cat Form. Gain 5 Block, 1 Combo Point and draw 1 card.

THE FULL SPELLBOOK

Druid cards

CardCostEffect
Wrathbasic · attack1Deal 6 nature damage.
Healing Touchbasic · skill1Heal 4 HP.
Bear Formbasic · form1Enter Bear Form. Gain 5 Block and Thorns 1.
Cat Formbasic · form1Enter Cat Form. Gain 5 Block, 1 Combo Point and draw 1 card.
Clawbasic · attack1Deal 6 damage. In Cat Form, gain 1 Combo Point.
Moonfirecommon · attack1Deal 6 arcane damage. Apply Burn 5.
Insect Swarmcommon · attack1Apply Poison 6 and Weak 1.
Entangling Rootscommon · attack1Deal 3 nature damage. Apply Weak 3.
Faerie Firecommon · skill0Apply Vulnerable 2 and remove Stealth.
Nature's Graspcommon · power1Gain Thorns 2 this combat. The next enemy to hit you gets Weak 2.
Maulcommon · attack1Deal 8 damage. Gain 5 Block.
Swipecommon · attack1Deal 8 damage to ALL enemies.
Growlcommon · skill0Bear Form only. Taunt: the enemy attacks you. Gain 5 Block.
Demoralizing Roarcommon · skill1Bear Form only. Apply Weak 2 to ALL enemies.
Rakecommon · attack1Cat Form only. Deal 3 damage. Apply Bleed 5. Gain 1 Combo Point.
Shredcommon · attack1Cat Form only. Deal 9 damage, +5 if Bleeding. Gain 1 Combo Point.
Mark of the Wildcommon · power1Gain Strength 1 and Dexterity 1 this combat.
Rejuvenationcommon · skill1Gain Regen 3: heal 2 HP at the end of each turn for 4 turns.
Regrowthcommon · skill2Heal 5 HP now and gain Regen 3. Exhaust.
Remove Cursecommon · skill0Remove Curse and Weak from you. Draw 1 card.
Abolish Poisoncommon · skill0Remove Poison from you and gain Regen 2.
Cure Poisoncommon · skill0Remove Poison from you. Heal 3 HP.
Starfireuncommon · attack2Deal 18 arcane damage.
Thornsuncommon · power1Gain Thorns 3 this combat.
Hibernateuncommon · skill1Beast or Dragonkin: apply Sleep 3. Other targets: Weak 1.
Soothe Animaluncommon · skill0Remove Enrage and Strength from the enemy. Beast: also Weak 2.
Bashuncommon · attack1Bear Form only. Deal 5 damage. Apply Stun 1.
Enrageuncommon · skill0Bear Form only. Lose 2 HP, gain Rage-fuelled Strength 2 and 1 Energy.
Frenzied Regenerationuncommon · skill1Bear Form only. Heal 8 HP. Exhaust.
Feral Chargeuncommon · attack1Bear Form only. Deal 7 damage, interrupt the enemy cast, apply Weak 1.
Dire Bear Formuncommon · form2Enter Bear Form (Dire): Bear cards usable. Gain 12 Block, Thorns 2 and +10 max HP this combat.
Ravageuncommon · attack2Cat Form only. Needs Stealth. Deal 22 damage, +8 if stunned. Gain 2 Combo Points.
Pounceuncommon · attack1Cat Form only. Deal 6 damage. Apply Stun 1 and Bleed 6. Gain 1 Combo Point.
Prowluncommon · skill0Cat Form only. Gain Stealth 1 and draw 1 card.
Dashuncommon · skill0Cat Form only. Gain 1 Energy and 4 Block. Exhaust.
Gift of the Wilduncommon · power2Gain Strength 2, Dexterity 2 and 10 max HP this combat. Exhaust.
Moonkin Formrare · form2Enter Moonkin Form: your Balance spells deal +3 damage. Gain 8 Block and draw 1.
Hurricanerare · attack3Deal 7 nature damage to ALL enemies 3 times and apply Weak 1.
Riprare · attack1Finisher: spend all Combo; apply Bleed 6 per Combo Point (+6).
Ferocious Biterare · attack1Finisher: spend all Combo; deal 8 damage per Combo Point (+8).
Tiger's Furyrare · skill0Cat Form only. Lose 3 HP: your attacks deal +4 damage this turn. Gain 1 Combo Point.
Swiftmendrare · skill1Consume your Regen: heal 3 HP per stack of Regen at once.
Innervaterare · skill0Gain 2 Energy and draw 1 card. Exhaust.
Nature's Swiftnessrare · skill0Your next spell costs 0. Draw 1 card. Exhaust.
Barkskinrare · skill1Gain 12 Block and Thorns 2. Retain Block next turn.
Tranquilityepic · skill3Gain Regen 8 and take 25% less damage for 4 turns. Exhaust.
Rebirthepic · skill2Gain Reincarnation: if you fall to 0 HP this combat, return at 30% HP once. Exhaust.

Game data: Spires of Azeroth · 68932e1. MIT licensed. Sources & methodology