CHOOSE YOUR PATH
Nine classes.
A different climb.
Familiar heroes, entirely new possibilities. Find a playstyle, learn its resource, and build around what makes it yours.
Rage & Stances
Warrior
Master of martial combat, shields, and battle stances: turns every blow dealt and received into devastating momentum.
Arms / Fury / ProtectionSeals & Judgement
Paladin
Holy champions of the Light: protect yourself with sacred Auras, infuse attacks with Seals, and unleash Judgement upon your foes.
Holy / Protection / RetributionGuardian Pet
Hunter
Tactical marksman and beastmaster: commands a faithful beast companion to intercept hits, arms defensive traps, and snipes from safety.
Beast Mastery / Marksmanship / SurvivalCombo Points
Rogue
Master of stealth, daggers, and lethal toxins: build rapid Combo Points from the shadows and execute foes with brutal finishers.
Assassination / Combat / SubtletyShadowform
Priest
Master of Holy Light and Shadow madness: protect yourself with sacred Power Word shields, or enter Shadowform to siphon life from enemies.
Discipline / Holy / ShadowTotems
Shaman
Master of the primordial elements: plant autonomous totems, enchant weapons with Windfury or Flame, and call down lightning shocks.
Elemental Combat / Enhancement / RestorationArcane Charges
Mage
Master of Arcane mysteries, Fire burst, and Frost control: chain spell schools together to incinerate or weaken your enemies.
Arcane / Fire / FrostSoul Shards
Warlock
Dark summoner of the Twisting Nether: sacrifice your own vitality for endless power, harvest Soul Shards, and command demonic minions.
Affliction / Demonology / DestructionForms & Combo
Druid
Versatile shapeshifter of nature: tank heavy hits in Bear Form, bleed foes in Cat Form, or call down stars and mends in Caster Form.
Balance / Feral Combat / RestorationGame data: Spires of Azeroth · 68932e1. MIT licensed. Sources & methodology